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swoole.h
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swoole_api.h
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swoole_asm_context.h
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swoole_async.h
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swoole_atomic.h
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swoole_base64.h
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swoole_buffer.h
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swoole_c_api.h
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swoole_channel.h
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swoole_client.h
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swoole_config.h
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swoole_coroutine.h
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swoole_coroutine_c_api.h
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swoole_coroutine_channel.h
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swoole_coroutine_context.h
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swoole_coroutine_socket.h
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swoole_coroutine_system.h
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swoole_dtls.h
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swoole_error.h
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swoole_file.h
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swoole_file_hook.h
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swoole_hash.h
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swoole_heap.h
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swoole_http.h
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swoole_http2.h
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swoole_lock.h
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swoole_log.h
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swoole_lru_cache.h
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swoole_memory.h
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swoole_mime_type.h
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swoole_mqtt.h
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swoole_msg_queue.h
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swoole_pipe.h
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swoole_process_pool.h
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swoole_protocol.h
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swoole_proxy.h
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swoole_reactor.h
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swoole_redis.h
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swoole_server.h
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swoole_signal.h
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swoole_socket.h
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swoole_socket_hook.h
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swoole_ssl.h
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swoole_static_handler.h
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swoole_string.h
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swoole_table.h
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swoole_timer.h
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swoole_util.h
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swoole_version.h
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swoole_websocket.h
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swoole_wheel_timer.h
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Edit: swoole_client.h
/* +----------------------------------------------------------------------+ | Swoole | +----------------------------------------------------------------------+ | This source file is subject to version 2.0 of the Apache license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.apache.org/licenses/LICENSE-2.0.html | | If you did not receive a copy of the Apache2.0 license and are unable| | to obtain it through the world-wide-web, please send a note to | | license@swoole.com so we can mail you a copy immediately. | +----------------------------------------------------------------------+ | Author: Tianfeng Han <mikan.tenny@gmail.com> | +----------------------------------------------------------------------+ */ #pragma once #include "swoole_api.h" #include "swoole_string.h" #include "swoole_socket.h" #include "swoole_reactor.h" #include "swoole_protocol.h" #include "swoole_proxy.h" #define SW_HTTPS_PROXY_HANDSHAKE_RESPONSE "HTTP/1.1 200 Connection established" namespace swoole { namespace network { class Client { public: int id = 0; long timeout_id = 0; // timeout node id int _sock_type = 0; int _sock_domain = 0; int _protocol = 0; enum swFd_type fd_type; bool active = false; bool async = false; bool keep = false; bool destroyed = false; bool http2 = false; bool sleep_ = false; bool wait_dns = false; bool shutdow_rw = false; bool shutdown_read = false; bool shutdown_write = false; bool remove_delay = false; bool closed = false; bool high_watermark = false; /** * one package: length check */ bool open_length_check = false; bool open_eof_check = false; Protocol protocol = {}; Socks5Proxy *socks5_proxy = nullptr; HttpProxy *http_proxy = nullptr; uint32_t reuse_count = 0; const char *server_str = nullptr; const char *server_host = nullptr; int server_port = 0; void *ptr = nullptr; void *params = nullptr; uint8_t server_strlen = 0; double timeout = 0; TimerNode *timer = nullptr; /** * signal interruption */ double interrupt_time = 0; /** * sendto, read only. */ Address server_addr = {}; /** * recvfrom */ Address remote_addr = {}; Socket *socket; void *object = nullptr; String *buffer = nullptr; uint32_t wait_length = 0; uint32_t input_buffer_size = 0; uint32_t buffer_high_watermark = 0; uint32_t buffer_low_watermark = 0; #ifdef SW_USE_OPENSSL bool open_ssl = false; bool ssl_wait_handshake = false; SSL_CTX *ssl_context = nullptr; swSSL_option ssl_option = {}; #endif void (*onConnect)(Client *cli) = nullptr; void (*onError)(Client *cli) = nullptr; void (*onReceive)(Client *cli, const char *data, uint32_t length) = nullptr; void (*onClose)(Client *cli) = nullptr; void (*onBufferFull)(Client *cli) = nullptr; void (*onBufferEmpty)(Client *cli) = nullptr; int (*connect)(Client *cli, const char *host, int port, double _timeout, int sock_flag) = nullptr; ssize_t (*send)(Client *cli, const char *data, size_t length, int flags) = nullptr; int (*sendfile)(Client *cli, const char *filename, off_t offset, size_t length) = nullptr; ssize_t (*recv)(Client *cli, char *data, size_t length, int flags) = nullptr; static void init_reactor(Reactor *reactor); Client(enum swSocket_type type, bool async); ~Client(); int sleep(); int wakeup(); int shutdown(int __how); int close(); void destroy(); int socks5_handshake(const char *recv_data, size_t length); #ifdef SW_USE_OPENSSL int enable_ssl_encrypt(); int ssl_handshake(); int ssl_verify(int allow_self_signed); #endif }; //----------------------------------------Stream--------------------------------------- class Stream { public: String *buffer = nullptr; Client client; bool connected = false; bool cancel = false; int errCode = 0; void *private_data = nullptr; void *private_data_2 = nullptr; long private_data_fd = -1; std::function<void(Stream *stream, const char *data, uint32_t length)> response = nullptr; int send(const char *data, size_t length); void set_max_length(uint32_t max_length); inline static Stream *create(const char *dst_host, int dst_port, enum swSocket_type type) { Stream *stream = new Stream(dst_host, dst_port, type); if (!stream->connected) { delete stream; return nullptr; } else { return stream; } } ~Stream(); static int recv_blocking(Socket *sock, void *__buf, size_t __len); static void set_protocol(Protocol *protocol); private: Stream(const char *dst_host, int dst_port, enum swSocket_type type); }; //----------------------------------------Stream End------------------------------------ class SyncClient { protected: Client client; bool connected = false; bool created; bool async = false; enum swSocket_type type; public: SyncClient(enum swSocket_type _type, bool _async = false) : client(_type, _async), async(_async), type(_type) { created = client.socket != nullptr; } bool connect(const char *host, int port, double timeout = -1) { if (connected || !created) { return false; } if (client.connect(&client, host, port, timeout, 0) < 0) { return false; } connected = true; return true; } ssize_t send(const std::string &data) { return client.send(&client, data.c_str(), data.length(), 0); } ssize_t send(const char *buf, size_t len) { return client.send(&client, buf, len, 0); } ssize_t recv(char *buf, size_t len) { return client.recv(&client, buf, len, 0); } bool close() { if (!created || client.closed) { return false; } client.close(); created = false; return true; } virtual ~SyncClient() { if (created) { close(); } } }; class AsyncClient : public SyncClient { protected: std::function<void(AsyncClient *)> _onConnect = nullptr; std::function<void(AsyncClient *)> _onError = nullptr; std::function<void(AsyncClient *)> _onClose = nullptr; std::function<void(AsyncClient *, const char *data, uint32_t length)> _onReceive = nullptr; public: AsyncClient(enum swSocket_type _type) : SyncClient(_type, true) {} bool connect(const char *host, int port, double timeout = -1) { client.object = this; client.onConnect = [](Client *cli) { AsyncClient *ac = (AsyncClient *) cli->object; ac->_onConnect(ac); }; client.onError = [](Client *cli) { AsyncClient *ac = (AsyncClient *) cli->object; ac->_onError(ac); }; client.onClose = [](Client *cli) { AsyncClient *ac = (AsyncClient *) cli->object; ac->_onClose(ac); }; client.onReceive = [](Client *cli, const char *data, uint32_t length) { AsyncClient *ac = (AsyncClient *) cli->object; ac->_onReceive(ac, data, length); }; return SyncClient::connect(host, port, timeout); } void on_connect(std::function<void(AsyncClient *)> fn) { _onConnect = fn; } void on_error(std::function<void(AsyncClient *)> fn) { _onError = fn; } void on_close(std::function<void(AsyncClient *)> fn) { _onClose = fn; } void on_receive(std::function<void(AsyncClient *, const char *data, size_t length)> fn) { _onReceive = fn; } }; } // namespace network } // namespace swoole
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